Hitman Absolution



There are a lot of things I want IO to continue with, like game play, level design, story elements, well developed characters. I can see how one could see my opening post as more of a complaint, it wasn’t what I set out to do, sure they idea started with me actually wanting to create a thread where I bashed the shit out of rubber ducks.
Then I saw a video review of past Hitman soundtracks and it made me realist how much I actually miss Jasper Kym.

But to me the idea of Old Man 47 is extremely interesting, maybe even doing a Old Man 47 game as a final goodbye to the character (when the time is right). A 47 past his prime, a retired 47. But still a dangerous man who will give the never guy a run for his money. All his years of expertise, skills and experience would still make him a force to be reckoned with.

Hit man: Old Man 47 
download link click here
47 is past his prime, living out the rest of his life in the isolated in the Austrian alps. Long put the life of Contract killing and the Agency behind him.

47 peaceful life is soon interrupted when an old threat emerges, the Franchise is back. A string of perfect hits on pops up on former I.C.A personal, among them is Diana. A powerful new copycat Hit man calling him self Agent 47, is the deadly weapon of the Franchise. Soon the I.C.A will need 47 help one last time. blah blah then it turns out that the copycat is a recreated Orr-Meyer clone that the Franchise created to fill out the void 47 left.

Not really saying I want this game, but I led myself inspire a bit of the Bourke Supremacy book. However Old man characters have always been interesting and populate…all from old man Logan to Old man Luke, there is something for filling in seeing a character you love still kick ass past their prime

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